Whirlwind Knight
Charge a spinning sword attack, release it to whirl through waves of knights and knock them into the spiked walls of a sunlit colosseum. Pick upgrades between waves and topple the Champion.
Whirlwind Knight is a charge-and-release arena brawler set on the hot sand of a sunlit colosseum. Hold the button to wind up a spin, let go and your golden knight whirls forward like a top, bouncing off the walls and scattering anyone in the way. A short tap gives a quick nudge, while a full charge with the gold ring hits for triple damage, breaks shields and sends enemies flying into the spikes that line the arena for a big SPIKED bonus.
Enemies arrive in waves that grow larger and smarter. Red knights lunge when close, archers keep their distance and fire arrows, blue shield bearers block any hit from the front unless it is fully charged, and purple brutes soak up damage. Every fifth wave the armored Champion enters with a golden shield and long charging lunges, and you wear it down with full spins or by slamming it into the spikes. After each cleared wave you choose one of three upgrades, such as faster charging, longer reach, stronger knockback or an extra heart.
This physics-flavored action game is for players who enjoy timing, positioning and a little chaos. Lifetime XP ranks you from Squire to Legend, unlocking perks like an extra heart or a free starting upgrade. Tip: circle behind shield bearers before you release, or save a full charge for them.
How to play
Move with WASD or the arrow keys. Hold Space or the mouse button to charge a spin and release to whirl forward; with the mouse the whirl aims at the cursor. On touch screens move with the left thumb stick and hold the SPIN button to charge. Spinning into enemies damages and knocks them back, and knocking them into the spiked walls kills them instantly for bonus points. Shield bearers and the Champion block hits from the front unless your charge is full. Clear a wave to choose an upgrade with a click, a tap or the 1, 2 and 3 keys. Enemy lunges and arrows cost hearts; the run ends when your hearts are gone.
Controls
- WASD / Arrow keys: Move and aim
- Hold Space / mouse button: Charge a spin, release to whirl
- 1 / 2 / 3 or click: Choose an upgrade between waves
- Left thumb stick (touch): Move and aim
- Hold SPIN button (touch): Charge, release to whirl
- P / Esc: Pause
- M: Mute sound
- R: Restart
Category: Action games
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