War Card Battle
A fast war-style card duel: pick one of three cards each round, break ties with WAR antes, and spend energy on six original power-ups across an eight-battle campaign.
War Card Battle takes the old card game of war and gives you real decisions. You and a computer commander each hold three cards from your own deck. Every round you secretly pick one; the enemy has already chosen. Both cards flip, the higher card wins them both, and a tie starts a WAR where each side antes face-down cards and picks again for the whole pot. When every card is played, whoever has captured more cards wins the battle.
Winning rounds charges energy, and energy powers six original abilities: Surge adds three to your card, Scout peeks at the enemy's card, Bulwark lets you keep your card if you lose, Reversal makes the lower card win, Raid steals a card from the enemy deck, and Redraw swaps your hand. You start with Surge and unlock the rest as you rank up. The eight-stage campaign brings stronger commanders with their own power-ups and battlefield rules: a trump suit that adds two to a suit each round, bigger wars, or low aces. Easy commanders play almost at random while Hard ones play their cheapest winning card and use powers at the right moment. Battles take only a couple of minutes, and a daily challenge brings a fixed deck and a rule twist.
It is perfect for a quick break and for anyone who likes simple card games with a tactical edge. Tip: keep a high card in hand for the next war.
How to play
Pick one of your three cards each round; the higher card wins both. A tie is a WAR: both sides ante face-down cards and play again for the whole pot. Winning charges energy, which you spend on power-ups before you play: Surge, Scout, Bulwark, Reversal, Raid and Redraw. When all cards are played, capture more cards than your opponent to win the battle.
Controls
- Mouse / tap: Tap a card to select it, tap again or press FIGHT to play; tap a power icon to arm or use it
- 1 / 2 / 3 or Left / Right: Select a card
- Enter: Play the selected card
- Q W E R T Y: Toggle the six power-ups in order
- H: Hint (limited per battle)
- P / Esc: Pause
- M: Mute
- R: Play again after a battle
Category: Card games
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