Space Colony Builder
Grow a small colony on a red planet: build solar arrays, oxygenators, farms, habitats and labs, keep oxygen, power and food balanced, repair damage and ship contracts to earn credits each sol.
Space Colony Builder is a resource management game set on a dusty red planet. Each sol you start with a tiny base: a habitat, a solar array, an oxygenator and a hydroponic farm. Your colonists breathe oxygen, eat food and keep morale up, and every module draws or produces power, so you have to watch three gauges and their live per-second rates while you grow.
Pick a module from the palette and tap an empty plot to build it. Labs and mines earn credits when they have crew and power, batteries smooth out the day and night cycle, rec domes lift morale, and more habitats welcome new colonists. Tap a working module to overdrive it for a short boost, tap damaged ones to repair them, and use the upgrade and scrap tools to improve or recycle modules. Trade contracts ask for food, oxygen or power cargo before a deadline bar runs out, so surplus resources turn into credits. Dust storms, meteor strikes, oxygen leaks and crop blight arrive as you reach later sols. Each sol has a credit goal worth up to three stars, and the shop sells landing funds, research grants, extra plots, repair drones and more. A daily challenge, daily goals and a streak bonus add variety.
It suits players who like colony builders and tycoon games with a bit of time pressure. Tip: add power before adding habitats, and keep a battery for the night.
How to play
Pick a module in the palette, then tap an empty plot to build it. Keep oxygen, power and food above zero for your colonists. Tap a working module for a short overdrive boost, tap damaged modules to repair them, and tap a contract when you have enough cargo to ship it. Earn the sol's credit goal for stars, then spend your rewards in the shop.
Controls
- Mouse / tap: Pick a module from the palette, tap plots to build, boost or repair, tap contracts to ship cargo
- 1-8: Select a module to build
- U / V: Upgrade tool / scrap tool
- Arrow keys + Space: Move the plot cursor and act on the highlighted plot
- Z X C: Ship contract 1, 2 or 3
- P / Esc: Pause
- M: Mute
- R: Restart from the pause or result screen
Category: Simulation games
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