Magnet Pull
Steer a horseshoe magnet over a workshop table and drag steel balls into the goal. Flip between pull and push to bank shots off walls and keep them out of the holes.
Magnet Pull is a physics arcade game set on a bright workshop pegboard. Steel balls lie scattered across the table, and you control a horseshoe magnet that follows your mouse or finger. Hold the button down and the magnet switches on, tugging nearby balls toward it with a force that grows stronger the closer they are. Guide every ball into the green goal circle to clear the table.
The magnet has two modes. Pull drags balls toward you, while push shoves them away, which is handy for nudging a ball off a wall or sending it rolling into the goal from a distance. Balls keep their momentum and bounce off the metal barriers, so gentle control matters as much as speed. Later tables add more balls, more barriers and black holes that send a ball back to its starting spot and cost you 30 points. Every delivered ball is worth 100 points, a cleared table pays a bonus for the time left, and each new table adds 15 seconds to the clock.
This is a satisfying pick for players who like physics toys, magnet puzzles and quick arcade challenges. Tip: switch the magnet off before a ball reaches the goal and let its momentum carry it in, so you do not drag it straight past.
How to play
Move the magnet with the mouse or your finger and hold to switch it on. Pull the steel balls into the green goal; push mode shoves them away instead. Holes reset a ball and cost 30 points. Clear every ball to earn a time bonus and move to the next table with extra seconds. The run ends when time runs out.
Controls
- Mouse / finger: Move the magnet
- Hold click / touch: Switch the magnet on
- Space / right-click / mode button: Switch between pull and push
- P / Esc: Pause
- M: Mute
- R: Restart after a run ends (or from the pause menu)
Category: Arcade games
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