Magnet.io
Roll a magnet through a sunny junkyard, pull in scrap to grow and swallow smaller magnets. Flip your polarity to drag prey in or push big rivals away.
Magnet.io is a growth arena game with a magnetic twist. You start as a small magnet in a dusty junkyard full of bolts, gears and cans, along with 20 named bot magnets. Anything inside your pull ring slides toward you and makes you bigger, and once you are clearly larger than another magnet you can roll over it and swallow it whole.
Every magnet is either a red N or a blue S pole, and the physics follow the real rule: opposite poles attract, same poles repel. Flip your polarity to drag a smaller magnet into your path, or match a hungry giant's pole to push it away before it reels you in. Bots do the same, hunting smaller magnets, fleeing bigger ones and flipping at the last second. Surge triples your pull range for two seconds at the cost of some mass, and scrap drops crash into the yard every 40 seconds for everyone to fight over. The yard closes after four minutes, and finishing biggest wins the round. Scrap coins from each run buy permanent Pull, Speed and Flip upgrades.
It is a great choice for players who enjoy growing from tiny to huge with a little strategy. Tip: keep your flip charged when a bigger magnet is nearby.
How to play
Steer your magnet to collect scrap and grow. Touch a magnet clearly smaller than you to swallow it, and avoid bigger ones, which can swallow you and end your run. Opposite poles attract and same poles repel: flip your pole to pull prey in or push threats away. When the yard closes after 4 minutes, the biggest magnet wins. Score is your peak mass plus swallow and placement bonuses.
Controls
- Mouse: Steer toward the cursor
- WASD / Arrow keys: Steer
- Click / Space / E: Flip polarity
- Shift / Right click / Q: Surge (big pull, costs mass)
- Stick (touch): Steer
- FLIP / SURGE buttons (touch): Flip polarity / Surge
- Arrows on the menu: Buy or refund upgrades
- P / Esc: Pause
- M: Mute
- R: Restart after a run
Category: .io games
OpenArc needs JavaScript to run games. Please enable it and reload.