Hill King
A king-of-the-hill brawler on a sandy island against 12 bots. Hold the glowing zone to score, charge punches to knock rivals into the sea and race to 100 points.
Hill King is a bouncy king-of-the-hill .io brawler set on a round sandy island in a bright blue sea. You and twelve chunky rivals with names like Brutus, Waffles and Noodle all want the same glowing circle. Standing in it alone racks up points quickly, but the moment someone else steps in, the zone is contested and scoring slows to a crawl. A live top-10 board and event feed show who is leading and who just went for a swim.
Combat is simple and physical. Hold punch to wind up and release for a knockback blow, with a fully charged hit launching rivals across the sand, or dash to ram someone off balance. Falling off the edge costs up to five points and hands three to whoever knocked you out, so fighting near the rim is a gamble. Every twenty seconds the hill jumps to a new spot and shrinks a little, and everyone stampedes after it. Bots chase the zone, pick on leaders and try to get between you and the center so their punches push you toward the water. Each round you win earns a crown, and crowns lift you through leagues from Sandcastle to Volcano, where rivals are more aggressive.
It is great for players who like quick, chaotic party brawls. Tip: approach the hill from the island's center so a stray punch never sends you over the edge.
How to play
Stand inside the glowing hill zone to earn points: alone you score fast, but with rivals inside it is contested and slower. Hold punch to charge and release to knock rivals back; a fully charged punch sends them flying. Dash to ram opponents. Anyone who falls off the island loses up to 5 points, and whoever knocked them out gains 3. The hill moves every 20 seconds. The first brawler to 100 points wins the round. Your score is your hill points plus a placement bonus, and each win earns a crown that moves you up a league with tougher rivals.
Controls
- WASD / Arrow keys: Move
- Mouse: Aim
- Hold click / Space / J: Charge a punch, release to hit
- Shift / K / Right-click: Dash
- Drag left area (touch): Move with virtual stick
- Hold PUNCH button (touch): Charge and release a punch
- DASH button (touch): Dash
- P / Esc: Pause
- M: Mute
- R / Space: Play again
Category: .io games
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