Duel Deck
A pocket card-battler roguelike: play cards with three energy per turn, read each enemy's intent, grow your deck after every fight, collect boss relics and try to topple the Lich King on floor fifteen.
Duel Deck is a deck-building card battler where every turn is a small puzzle. You spend three energy on cards drawn from your deck, striking, blocking, poisoning or weakening a monster whose next move is shown above its head. Win a fight and you choose one of three new cards to add, so no two runs build the same deck.
The tower climbs through fifteen floors. Slimes, goblins, cultists, knights, witches and brutes grow tougher and hit harder as you rise, and floors five, ten and fifteen end in a boss: the Stone Golem, the Shadow Dragon and finally the Lich King. Each boss you beat heals you, raises your maximum health and offers a choice of relics that change the rules, such as extra block each turn, an extra card draw, bonus energy on the first turn or starting thorns. Deeper runs unlock stronger cards in later reward pools, and your deepest floor sets a saved rank. Card effects include multi-hit attacks, vulnerable and weak statuses, poison that ticks every turn, lifesteal, strength and thorns.
It suits players who enjoy card games, roguelikes and careful planning in short sessions. On a phone, tap a crowded hand once to select a card and again to play it. A tip: read the intent first, block big hits, and skip rewards that would dilute your deck.
How to play
Each turn you have three energy. Tap or click a card to play it, then end your turn. The enemy's next move is shown above it. Reduce its health to zero to win the fight and pick a new card. Reach floor fifteen and defeat the Lich King to win. Your run ends if your health reaches zero.
Controls
- Click / tap a card, or 1-9: Play it (touch: tap once to select, again to play)
- Space / Enter / E: End your turn
- 1-3 / tap: Choose a reward card or relic
- X: Skip a reward for 5 HP
- P / Esc: Pause
- M: Mute
- R: Restart
Category: Strategy games
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