Alchemy Lab Idle
Run a candlelit alchemy lab in this idle clicker. Stir the cauldron, combine elements to fill a discovery codex, brew potions for a changing market and forge Philosopher Stones.
Alchemy Lab Idle is an idle clicker set in a candlelit wizard laboratory. Stir the bubbling cauldron to earn crowns, then hire ten kinds of helpers, from Apprentice Stirrers and Herb Gardens to Golem Assistants and the Philosopher Engine. Upgrades, combos, bubbles and glowing potion bottles on the shelves make the lab feel alive.
The Lab tab adds a small puzzle and a market. Pick two of the four starting elements, Fire, Water, Earth and Air, and mix them to discover new ones, building a codex of twenty-seven elements. Each discovery costs crowns, gives a gem and adds two percent production, and a hint costs a single gem if you get stuck. Discovered elements unlock nine potions. Brew them in your cauldrons: demand shifts every ninety seconds, so Hot potions pay more, and every stir you tap speeds brewing up. Unlock Auto-brew to keep cauldrons running, even offline.
When the lab slows down, Transmute your run into Philosopher Stones for a permanent bonus and perks. A seven-day calendar, a daily modifier, a three-star challenge, missions and achievements bring you back daily. Tip: check the demand label before you brew long potions.
How to play
Tap or press Space to stir the cauldron and earn crowns. Buy helpers and upgrades, mix two elements in the Lab tab to discover new ones, brew potions when demand is high and Transmute once you can gain at least five Stones. Your score is the Stones forged in one run.
Controls
- Mouse / tap: Stir the cauldron, pick elements, buy and select rows
- Space / Enter: Tap the main object
- 1-9: Buy the numbered row in the open tab
- Q / E: Previous / next tab
- B: Cycle buy amount (x1, x10, x100, max)
- G: Catch the bonus event
- P / Esc: Pause
- M: Mute
- R: Start the next run from the result screen
Category: Clicker games
OpenArc needs JavaScript to run games. Please enable it and reload.